Missing File Photos with unavailable original files cannot be opened. The original photo “IMG3076.JPG” is either offline or cannot be found. Click “Find Original” to reconnect. Delete the app preference file. Plist files can become corrupt when a Mac shuts down or restarts unexpectedly or when an app freezes or crashes. As a result, the app may not open. When you delete a bad preference file, the Mac creates a new plist file that contains all the app's defaults automatically. Launch the Photos app on your Mac. Find the photo in your photo library that you'd like to edit and double-click on it. Click on the Edit button in the top navigation panel. Click the arrow next to Definition. Drag the slider left and right to adjust your photo's definition. You can optionally click Auto to have it done automatically.
Are you having issues with My Photo Stream on your Mac. Are updates to My Photo Stream not appearing in Photos? Or did your Mac suddenly stop importing images from My Photo Stream? Another common problem that a lot of users seem to be having is missing the My Photo Stream section in the Photos app. If you are having this problem, then this article is for you.
On your Mac, you can view your recent photos in My Photo Stream by going to Photos > Albums > My Photo Stream so that you can access your recent photos, if My Photo Stream is enabled on your iOS devices, this is, of course, if you set up iCloud.
Before you do anything, it is a good idea to check iCloud System Status for current scheduled maintenance. It is possible that you are having this problem temporarily because Apple may have been having issues with a host of iCloud-related services.
Best new macos apps 2018 pc. See also: How To Transfer Photos & Videos From iPhone & iPad To Computer (Mac or Windows)
Note: My Photo Stream does not upload your Live Photos.
My Photo Stream Fixes
Please try each step one at a time until you resolve your issue.
So you completed all of the tips above and you still do not see photos from My Photo Stream. You may want to contact Apple support.
Last week I received a message from Fons Sonnemans who is porting his awesome Minesweeper 10 game from UWP to Uno Platform. He said he was facing a weird issue with his app on iOS, where the app icon was not showing up after deploying. He also posted a screenshot of the issue on Twitter:
I can't get the Icon of my iOS (#Uno/#Xamarin) app correct. It shows the default icon instead of my AppIcons. #help#dtapic.twitter.com/6XiuAJLmQe
Best mac news apps. — Fons Sonnemans ?? (@fonssonnemans) May 7, 2020
I originally thought it could be caused by a low iOS version target (which has caused me issues before in other things), but surprisingly it was not that. In the Visual Studio asset editor and
Info.plist all seemed perfectly fine. Even the .csproj contained all the <ImageAsset> references:
Even then, the Simulator still kept showing the same old default iOS app icon. I asked Fons if he would be willing to provide me access to the repo so that I could run it locally on my Mac, to check if it is not some kind of caching issue – but that wasn’t the case either and the icon was still missing.
Let’s solve this mystery together!
Missing Photo App On MacbookSuspicious build output
After a while searching the internet I came onto this Stack Overflow answer by mamcx for a similar problem (emphasis mine):
Did you check the build warnings when you compiled the app. You should see a bunch of warnings about missing .png files in the AppIcon image set.
Unlike Xcode, VS requires a reference to each iOS asset .png file in the .csproj file as well as the Assets.xcassets Contents.json file. It’s redundant; but it’s just how VS works.
At first glance, this seemed to lead nowhere, as I previously confirmed the
<ImageAsset> references were, in fact, present in the .csproj file. But out of curiosity I made a search for .png in the Build Output window and found 18 messages like this:
The file “[email protected]” for the image set “AppIcons” does not exist.
Why would the file not exist? It is clearly visible in the asset editor and it is in the
.csproj – something really funky is going on here!
![]() Include those files!
If Visual Studio thinks the image files are missing, let’s include them “by force”! In Solution Explorer, I clicked the Show All Files button on the top. There I saw the
Media.xcassets folder and right-clicked it and selected Include In Project. What I got were now essentially two copies of the same images in the project – once as part as the Asset Catalogs and once in the Media.xcassets folder:
I thought this can’t change anything, but went ahead and tried to run the app again, just to be sure. To my surprise – it worked! How to find apps on mac computer apps. The app icon was now there, smiling at me from the iPad’s home screen:
But… why?Google Photos App On Mac
It was great it now worked, but why? Luckily, the answer is really close now.
I opened the
.csproj file to see what is in there. At first glance it seemed Visual Studio just included the same files twice, just without the <Visible>false</Visible> modifier, so the new copy was actually visible in the Solution Explorer.
Update Photos App On Mac
Looks the same… but what if we look at the two side by side?
Aha!
ipad vs iPad ! Could it be the uppercase? The Contents.json file referenced the lowercase versions of the image files, but .csproj originally used the one with uppercase “P” in the filenames.
This would normally not be a problem, as Windows is case insensitive, but macOS/iOS is not! How to purchase ios apps on mac computer. It turns out that while copying the project files to the output, Visual Studio uses the casing specified in the
.csproj file, not the one which the files had originally. I confirmed this by going into the build cache folder on Mac (/User/Library/Caches/Xamarin/mtbs/builds):
I deleted the build cache, reverted all changes, and then modified the
.csproj file to use lowercase versions of the file names in <ImageAsset> elements. Rebuilt and deployed and app icon was there again – but, as the masked magician would say, now we know the secrets!
Mystery solved!Upgrade Photos App On Mac
The main takeaway I have from this puzzle is that file casing matters when building cross-platform apps, especially because both Android and iOS are Unix-like and are case sensitive. Also, I will try to remember to read the build output warning messages more closely, as they were telling the truth all along!
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